package envconf import ("strings" "unicode" "os") const TypeNone = (1 << 1) const TypeInt = (1 << 2) const TypeDuration = (1 << 3) const TypeString = (1 << 4) type Config struct { env map[string]map[string]int } func getFirstRune(str string)(rune) { for _,v := range str { return v } return rune(0) } func NewConfig()(*Config) { config := new(Config) config.env = make(map[string]map[string]int) for _,v := range os.Environ() { splitted := strings.SplitN(v, "=", 2) if len(splitted) == 2 { key := strings.TrimSpace(strings.ToLower(splitted[0])) if unicode.IsLetter(getFirstRune(key)) { strval := splitted[1] val := make(map[string]int) val[strval] = TypeNone config.env[key] = val } } } return config }